Scriptname nDragonDiseaseApplyScript extends activemagiceffect  

actor me
actor he

Event OnEffectStart(Actor akTarget, Actor akCaster)
	me = akCaster
	he = akTarget
		If he == Game.GetPlayer()
			me.docombatspellapply(xDisease, he)
		Endif
Endevent
SPELL Property xDisease  Auto  
