Scriptname nDragonGripScript extends activemagiceffect  

actor me
actor he
float PosX
float PosY
float PosZ


Event OnEffectStart(Actor akTarget, Actor akCaster)
me = akCaster
he = akTarget
   	PosX = me.GetPositionX() + (250 * Math.Sin(me.GetAngleZ()))
   	PosY = me.GetPositionY() + (250 * Math.Cos(me.GetAngleZ()))
   	PosZ = me.GetPositionZ() + 50.0
   	he.translateto(posX, posY, posZ, 0.0, 0.0, 0.0, 2000.0)
Endevent